A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...
The world of game development and interactive experiences is evolving at a fast pace. And here, Unity Unboxed emerges as a transformative solution, offering developers a comprehensive toolkit to ...
This repository contains a demo of a custom volumetric fog implementation for the Universal Render Pipeline in Unity. It is accompanied by a tutorial article which covers both the fog shader and the ...
A beta build should stay stable across the target device range. In Unity, CPU and GPU usage should remain within budget, memory should be controlled, file size limits should be respected, and critical ...
𝗟𝗶𝗴𝗵𝘁𝗸𝗲𝗲𝗽𝗲𝗿: 𝗗𝗲𝗳𝗲𝗻𝗱𝗶𝗻𝗴 𝘁𝗵𝗲 𝗟𝗮𝘀𝘁 𝗟𝗶𝗴𝗵𝘁 I built Lightkeeper for the June ...
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