This is your go-to playground for training Vision Transformers (ViT) and its related models on CIFAR-10/CIFAR-100, a common benchmark dataset in computer vision. The whole codebase is implemented in ...
AMD and Intel have now published a full technical specification for ACE — AI Compute Extensions — the most significant overhaul to x86 AI compute in the architecture's history, co-authored by eight ...
This important study builds on previous work from the same authors to present a conceptually distinct workflow for cryo-EM reconstruction that uses 2D template matching to enable high-resolution ...
This important work introduces an integrated open-source platform for behavioral acquisition and pose estimation that substantially improves the accessibility and speed of real-time animal tracking ...
Since it burst into arcades like a bloody fist through a ribcage, Mortal Kombat has had movies on its mind. You don’t have to look hard to see the films that inspired these games, with most of the ...
Around 80,000 to 140,000 people are killed by snakes each year, but only around 600 of the nearly 4,000 species of snake are venomous. This shows us that only a small percentage of snakes are ...
Here we present four areas where AI will develop fast in the architectural profession in 2026, and speculate on an AI future that will take us beyond its current generative boundaries. How we get ...
These small towns and villages—including one that’s said to have the best olive oil in the world—offer as much culture, history, and adventure as the bustling cities. One of several Spanish towns ...
Learn how to apply vector kinematics to track the position of a flying bird in 2D! 🦅📐 In this video, we break down the math behind motion, velocity, and displacement to find the bird’s exact ...
SpinePose is an inference library for spine-aware 2D human pose estimation in the wild. It provides a simple CLI and Python API for running inference on images and videos using pretrained models ...
World models are a key concept in AI, used to simulate how agents behave in virtual environments and enable immersive, interactive experiences. They’re not only transforming game and media generation, ...