This is a project that tracks VR headsets and Physical objects by using Vicon motion capture cameras. Please read instructions below. We begin by setting up each individual system used in the process, ...
So What's This, Then? Currently, the SDK only supports Unity's Built-In Render Pipeline by default. For folks who have made the jump to Unity's Universal Render Pipeline, by default most of the ...
Valve’s SteamVR Tracking system is great for VR but certainly not limited to it. For developers, hackers, researchers, and more who might have use for an inexpensive high accuracy, low latency, 6 DOF ...
I’m PCMag’s home theater and AR/VR expert, and your go-to source of information and recommendations for game consoles and accessories, smart displays, smart glasses, smart speakers, soundbars, TVs, ...