The Endless End'. Every frame is a work of art created with pen and ink, promising a unique and visually captivating 2D ...
A generous Steam developer removes the price tag from their 2D platformer, allowing more enthusiastic fans to play it at no ...
AI is ubiquitous. All major tech companies are investing heavily in creating new AI models, fine-tuning them, introducing them to the world, and monetizing them. We have already seen and been using AI ...
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents. We provide implementations ...
Anthony is a writer who's worked in the games industry for four years. He's a competitive gamer with a soft spot for retro titles. Anthony enjoys speedrunning a few titles, but Simpson's Hit & Run is ...
The video game industry is now bigger than it has ever been before, with more and more young people interested in developing their very own video games –- and rightly so. After all, game development ...
Anthony is a writer who's worked in the games industry for four years. He's a competitive gamer with a soft spot for retro titles. Anthony enjoys speedrunning a few titles, but Simpson's Hit & Run is ...
FBGL (Framebuffer Graphics Library) is a single-header C library providing comprehensive 2D graphics primitives with direct Linux framebuffer device access. Designed for scenarios requiring minimal ...