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In repeated interactions, people tend to cooperate conditionally. They are influenced by whether others cooperate, and react accordingly. Direct reciprocity is based on repeated interactions between ...
Pure-tone audiometry—the process of estimating a person's hearing threshold from “audible” and “inaudible” responses to tones of varying frequency and intensity—is the basis for diagnosing and ...
The Nash equilibrium, the main solution concept in analytical game theory, cannot make precise predictions about the outcome of repeated mixed-motive games. Nor can it tell us much about the dynamics ...
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