A beta build should stay stable across the target device range. In Unity, CPU and GPU usage should remain within budget, memory should be controlled, file size limits should be respected, and critical ...
Denis is an environmental science graduate who started freelance writing in 2016, while still working as a loan officer. He mostly writes on topics related to cybersecurity threats, security ...
A practical Unity particle tutorial based on real in-game use, showing how particle effects add polish, feedback, and visual impact to a game environment. #UnityTutorial #ParticleEffects #GameDev He ...
AI is ubiquitous. All major tech companies are investing heavily in creating new AI models, fine-tuning them, introducing them to the world, and monetizing them. We have already seen and been using AI ...
*: Due to a regression in Netcode for GameObjects pertaining to the destruction of NetworkObjects when a client unsuccessfully connects, the Dynamic Addressables Network Prefabs sample has remained at ...
Callum is a seasoned gaming managing editor for a number of publications and a gamer who will always try to shine a spotlight on indie games before giving AAA titles the time of day. He loves nothing ...
In May 2021, Databricks introduced Unity Catalog (UC), promising a unified governance layer designed to streamline the organization and security of data across cloud platforms. Based on its widespread ...
What is COSMIC Desktop Environment? The COSMIC (Computer Operating System Main Interface Components) Desktop Environment is a customized graphical user interface developed by System76 for their ...
Marc Santos is a Guides Staff Writer from the Philippines with a BA in Communication Arts and over six years of experience in writing gaming news and guides. He plays just about everything, from ...
SynthDet is an open source project that demonstrates an end-to-end object detection pipeline using synthetic image data. The project includes all the code and assets for generating a synthetic dataset ...
In the last few years the field of Virtual Reality (VR) has experienced significant growth through the introduction of low-cost VR devices to the mass market. However, VR has been used for many years ...