I am an Associate Professor in the Carnegie Mellon Robotics Institute. I think that creativity – making things and ideas! – is the best thing that humans do. So my research involves producing creative ...
Another advantage of VAT-based destruction is consistency and network-friendliness. Since the destruction is pre-baked, it will play out the same way every time (unless you add randomness). In a ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...
Turkish developer Core Engage launched its debut title into Early Access. Known as New Cycle, this post-apocalyptic city builder tasks players with establishing, improving and supporting a settlement ...
Introduction: Human error is one of the leading causes of medical error. It is estimated that human error leads to between 250,000 and 440,000 deaths each year ...
In this tutorial, we will be making a simple audio visualizer, consisting of a wobbly sphere, using Shader Graph and the CSCore .NET audio library (note that I'm using a separate audio library instead ...
This project features an efficient dither tarnsparency shader which uses a world-space Bayer dither matrix to cull object pixels to 'fake' a transparency-like effect without the need to implement ...
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