I came across a post on X about "Hideo Kojima's Game Design Principles." These are the design philosophies of Director Hideo Kojima, the creator of Metal Gear Solid and Death Stranding. Since this is ...
The Cesium for Unity Samples is a starter project to learn and explore the Cesium for Unity plugin. The scenes in this project will walk you through the plugin's features and demonstrate global-scale ...
Apple on Monday released iOS 26.2.1 for iPhones along with updates for iPads and Apple Watches in an unexpected move that also included rare software refreshes for older-generation devices. The ...
The finished version of iOS 26 was shown off at the big Apple event on September 9, 2025 (where we also saw the iPhone 17, iPhone Air, iPhone 17 Pro, iPhone 17 Pro Max, the Apple Watch Ultra 3, Series ...
Learn how to conceptualise, design and prototype real VR experiences through artificial intelligence tools in this highly practical intensive summer course. We are at a pivotal convergence of forces: ...
Large language models (LLMs) have made dramatic advancements in recent years, allowing for a new generation of dialogue agents. This allows for new types of social experiences with virtual humans, in ...
Chandraveer, a seasoned mechanical design engineer turned tech reporter and reviewer, brings more than three years of rich experience in consumer tech journalism to the table, having contributed to ...
We got an early hands-on look at Samsung's mixed-reality headset and Google's glasses, powered by an all-seeing assistant. I started with CNET reviewing laptops in 2009. Now I explore wearable tech, ...
Unity Sentis solves a unique problem by enabling the use of neural networks, traditionally developed in Python and incompatible with Unity, directly within your games or XR experiences. For our ...
Venturing into the realm of mixed reality (MR) development can be an exciting experience, particularly with devices like the Meta Quest 3. This detailed guide will walk you through the process of ...